/** * @file test_creationclass.h */ /***************************************************************************** ** $Id: test_creationclass.h 8865 2008-02-04 18:54:02Z andrew $ ** ** This is part of the dxflib library ** Copyright (C) 2001 Andrew Mustun ** ** This program is free software; you can redistribute it and/or modify ** it under the terms of the GNU Library General Public License as ** published by the Free Software Foundation. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU Library General Public License for more details. ** ** You should have received a copy of the GNU Library General Public License ** along with this program; if not, write to the Free Software ** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA ******************************************************************************/ #ifndef TEST_CREATIONCLASS_H #define TEST_CREATIONCLASS_H #include "dl_creationadapter.h" #include "block_obj.h"//块对象 /** * This class takes care of the entities read from the file. * Usually such a class would probably store the entities. * this one just prints some information about them to stdout. * * @author Andrew Mustun */ class DXFLIB_EXPORT Test_CreationClass : public DL_CreationAdapter { public: Test_CreationClass(); vector myblock;//块对象定义 virtual void addLayer(const DL_LayerData& data); virtual void addPoint(const DL_PointData& data); virtual void addLine(const DL_LineData& data); virtual void addArc(const DL_ArcData& data); virtual void addCircle(const DL_CircleData& data); virtual void addPolyline(const DL_PolylineData& data); virtual void addVertex(const DL_VertexData& data); virtual void add3dFace(const DL_3dFaceData& data); virtual void addSpline(const DL_SplineData&data); virtual void addControlPoint(const DL_ControlPointData&data); virtual void addFitPoint(const DL_FitPointData&data); virtual void addKnot(const DL_KnotData&data); virtual void addText(const DL_TextData& data); virtual void addMText(const DL_MTextData& data); //插入对象 virtual void addInsert(const DL_InsertData& data); //插入块 virtual void addBlock(const DL_BlockData& data); virtual void endBlock(); void printAttributes(); }; #endif